I just figured I'd post a couple things that game authors may find useful to get the hang of the scavenger engine.
First, is the assets page: http://www.scav3ng3r.com/wiki/assets
This contains the building blocks of the demo game, The Warehouse Ghost.
I noticed one guy downloaded the XML for The Warehouse Ghost from the assets page, and created his own Warehouse Ghost to mess around with. I assume this was very educational, because the next thing he did was the start of his own game, with gui items, and multiple scenes, etc :)
The other thing I want to highlight are the two videos that deal with how-to's for the engine. You've probably seen this already:
But have you seen this?
Only 32 people have, says youtube :)
And most important of all: if you need help in any way shape or form, please let me know. It will be my pleasure to get you unstuck and on your way to finishing a game; then you can pass the word and maybe help others, etc etc and so the community grows.
Have fun people! :)
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