Today I started publicity for this site, and I see some people joining in, by all means, welcome!!
If you find anything broken, anything confusing, anything where you need help, please post away, I'll do my best to address it.
Here's my recommendation for how you can get a running start on making your own games:
2.- Paste this xml in the xml field.
3.- Save it.
You're done! Launch the game and you'll see its your own version of "The Warehouse Ghost". Start experimenting, tweak it, have fun.
Although the wiki is not yet complete, the in-engine help is (click any label in the editor to access it). I know they're basically huge walls of text (maybe some of you guys could lend me a hand making them more visually attractive), but its all there.
There's also a lot to learn in my Engine Updates threads, albeit a little scattered.
I mean it when I say I'm open to all feedback and requests for new features and help, and if something -looks- like a bug, even if it maybe is not, please bring it to my attention, at the very least it could be an opportunity to clarify stuff.
Thanks for joining and welcome!!
10 comments
hey i was wondering if the
hey i was wondering if the fableforge engine can have multiple backgrounds in a single game like the point and click style games where you can click arrows left or right to see other rooms or another vantage point of the room? or if your only allowed to base your game off one scrolling background? thanks for your time and amazing work i hope all this will take you far .pays off
Most definitely yes
This is another game that does just that: http://www.fableforge.org/game/gibson-house
I haven't finished it yet, but you can see how it lets you navigate all around the house; each room, the foyer, kitchen, bathrooms, etc.
Here's a little video I made long ago about how that game was built, it'll help you see how locations are made. Notice that the engine looked a little bit different back then, but you should still be able to see the overall concept at work:
Hope this helps, feel free to ask away anything anytime!
I plan to live forever. So far, so good!
Will we be able to download
Will we be able to download our finished games and host them on our own websites?
Hosting in your own websites: yes. Downloading: nope
Hosting in your own website would be extremely easy. Actually, give me a little time and I can make it so you get a ready-to-copy-paste embed code in the page, just like in youtube, it wouldn't be hard at all.
Downloading, on the other hand, would require me to code a way to download the xml data too, and sever all the conections that check whether the current player is also the game's author, as well as any savegames... and if you downloaded the engine today, and I made a bug fix or an update tomorrow, you would miss out. So yeah, I don't think we'll have downloading. But embedding in your own website, absolutely. I'll make it my goal to have that embed code available within a day or two, no probs.
I plan to live forever. So far, so good!
Tutorial Videos
I'm making a step by step how-to tutorial, but in the meanwhile, you may like these:
Locations and Navigation
Keys and Flash Animation
I plan to live forever. So far, so good!
Beginner's guide to Fableforge
May I direct your attention here: http://www.fableforge.org/wiki/step-step-beginners-guide-fableforge
Hope it helps, all feedback is welcome :)
I plan to live forever. So far, so good!
Embed Code for MediaWiki?
Great potential resource for educators, Marco. I see many ways this can be used for instructional design, classroom activities where students demonstrate competence at what they have learned, and for collaborative learning in groups.
One suggestion: Our school district uses MediaWiki for it's Open Curriculum content, and we do embed YouTube codes all the time using an extension.
It would be WONDERFUL for many who use MediaWiki sites to be able to embed their games there, so I'm hopeful that since you use a wiki for your support resources that something may be possible along those lines for FableForge content
Thanks,
Johncn
Educational FableForge
Johncn, I'm happy to tell you you're the third teacher who mentions to me that this could be useful in class! I love this, I absolutely do.
In fact, I may have to build a new website, with a new domain name, that uses this engine and is safe for minors. This website right now, FableForge.Org, I would like to keep it for people 18 and older (this doesn't mean we will host porn here, as we will not. It just means game authors shouldn't have to worry about making their content kid-safe here). But I can make a new website, just for people under 18, and maybe even give it an educational angle?
How does that sound? Any ideas for the name? If I created this second website, how involved would you be? (that question goes to the other two teachers who mentioned this idea, too, if you guys are reading :) )
Regarding embedding stuff in MediaWiki, I really think it should not be a problem at all. I'm still tweaking the embedding code to make sure it will run consistently once people start pasting it in their websites, but I really think it will be easy. It'll be just like youtube, just paste the HTML and it works.
This is very encouraging man, thank you!
I plan to live forever. So far, so good!
Huge flood of n00bs here,
Huge flood of n00bs here, great too see, hopefully we'll get this thing rolling again.
Crossing mah fingers
You've said it Einhim, I have high hopes for all the people who've joined since yesterday!
Part of me is secretly worried sick that 90% of them struggled with some silly aspect of the engine for five minutes, gave up and won't return. ..... but that's just the borderline pathological pessimist in me, maybe that's not true. Maybe its just 80% :}
I plan to live forever. So far, so good!
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