Experimental, Less than 5 minutes, Modern, PG-13:

Foobar by eboy -an I-Spy sort of game.

by Marco

Playing I-Spy with my son this morning I had this idea. It took me about two hours to finish (with breakfast and shower in between), it was fun. This...
Drama, Horror, Less than 5 minutes, Modern, NC-17:

Live Cargo - Act 1 - Scene 1

by Marco

Just a proof of concept for now, we just want to see the graphics in-engine, that's all!
Experimental, Less than 5 minutes, Modern, R:

GUI and graphics test

by Marco

This is a proof of concept: it shows what a game looks like with a GUI applied to it, and it also shows the kind of images we can generate using photoshop macros..

Music by the one and only...

Experimental, G, Less than 5 minutes, Modern:

Keypad Test

by Marco

Another proof of concept, this one simply deals with embedding a complex SWF item in the scene, one that requires more interaction than just clicking anywhere in it, in this case a keypad. The password is "1313".

Behind the scenes its simple enough: the...

Action, Experimental, Less than 5 minutes, Modern, PG-13:

Gun Test

by Marco

Another proof of concept. The idea is that we can have multiple animated moving targets, complete with death sequences, and an animated gun. ...
Horror, Less than 5 minutes, PG, Modern:

First Day - Basement Ghost

by sodaz


Woot! So heres my first game I made using the scav3ng3r ending. Pretty good for a first try in my opinion. I know I could do better but I honestly just made this to test the engine. Confused about...
Horror, Less than 5 minutes, Thriller, Modern, R:

The Gibson House

by Marco

For now it just navigation. I'll add the game later. Art came from Fallout 3, and I believe this to be "Fair Use", but if Bethesda comes after my ass I'll have to delete it. Heh.
Action, Drama, Less than 5 minutes, Thriller, Modern, PG-13:

The Warehouse Ghost

by Marco

This is just a proof-of-concept which showcases some (not all) of the features of the Scavenger game engine.